BASE NECTARIS (USA) proudly presents: Earth Light FAQ  (1992, Hudson Soft, Super Famicom)                             return to:  BASE NECTARIS  (site map)
Earth Light FAQ  (1992 Super Famicom, Hudson Soft)

home        table of contents        introduction        how-to-play        weapon guide        instruction manual scans        package & media scans





First, here is the original how-to-play guide.  Also, be shure to check out the weapon guide (link above) for some useful hints on how to play Earth Light.

Monitor adds, "How do we calculate the actual value of attack that shown on screen on fighting? Easy, multiply the stated attack by the no. of units left (for HUs), or multiply by 8 and the remained HP over original HP. For example, there’s a Talus of 4 units remaining. Its shooting attack is 10x4 = 40, and its saber attack is 90x4 = 360. Or for Tiamat of 36 HP remaining (original: 48). Its beam rifle against HUs is 90x8x(36/48) = 540, and beam cannon is 120x8x(36/48) = 720."

"Second, see Titan’s attack. You can see there’s an “I” beside the type of weapon (N/M/B). that’s special for indirect attacks. When “I” is shown, that attack can be used even after shifting. When “II” is shown, that attack cannot be used after shifting (perhaps for locking-on?), but that attack will be generally stronger than type I."



Web page Copyright 1999-2004  Esteban  .  Visit the TurboPlay Magazine Archives for TurboGrafx-16 and PC-Engine page scans. All games, artwork, logos, trademarks & copyrights contained in this document
are owned by their respective trademark  & copyright holders.  These pages may be reproduced and distributed provided that:  (1)  the content is not altered in any
any way, shape, or form,   (2)  you credit & reference the author, source, & URL, and most importantly  (3)  it is FREELY AVAILABLE TO ALL &
COMMERCIAL FREE. Reject all profiteering from & commercializing of information." Information wants to be free -- commercial free. "  Peace.