BASE NECTARIS (USA) : All things Nectaris, Military Madness & Earth Light 

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BASE NECTARIS: all things Nectaris, Military Madness & Earth Light

  
 

Universal* Nectaris Weapon Guide 1  2  3  4

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This weapon guide can be used for nearly all Nectaris titles, since they share a core arsenal of 23 military units. That said, please note that two games -- 1994's Neo Nectaris and 1995's PC-DOS Nectaris (Germany) -- have new & modified weapons and thus require specialized guides.  BONUS :  If you are interested, you can view the original weapon guides (as they appeared in the printed instruction manuals) by going here.
  
  
  

TANKS

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OVERVIEW :  Tanks bear the brunt of front line combat and, unless you have air support to spare, supply most of your infantry support as well.  Yes, your forces will mainly be comprised of S-61 Bison tanks (a mainstay in the Nectaris series), while your opponent will have ample numbers of the more powerful tanks.  Accept this situation.  When you do get your hands on the better tanks, use them to strike first, then use your less powerful tanks (i.e. S-61 Bison) as "clean-up."
  
HMB-4 Giant is the only tank that can attack aircraft. The remaining tanks lack air offense, so they are utterly helpless against EF-88 Hunters and AX-87 Eagles.  
  
HINT: Use C-61 Pelican to swiftly transport the slower moving tanks (T-79 Grizzly, PT-6 Polar, HMB-2 Giant).
  
 TT-1  Lenet  

 

"This twin turret tank has two guns of 95mm and 75mm. Only a small number of these tanks were made for trial purposes so its performance has been below satisfactory."
   
Yes, Lenet is horrible and a few of them are scattered throughout the game. And yet, it would have been neat if Lenet appeared more frequently--it is more challenging (and thus satisfying) to conquer your opponent with inferior equipment.
Land Attack Air Attack
45 /
Land Range Air Range
1 /
Shifting Defense
5 30
  
 S-61  Bison

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"The bison is a main battle tank with a 105mm turret gun and a durable armor plating. This mass production tank is the primary force of front line battles. Good mobility."
  
Bison are the most common unit in your entire arsenal, so you will quickly appreciate it's versatility. You can compensate for Bison's weak armor by teaming-up with other units and making strategic use of terrain (remember, the rougher the terrain, the greater the defensive benefit).
Land Attack Air Attack
50 /
Land Range Air Range
1 /
Shifting Defense
6 40
  
 GS-81  Slagger

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"The Slagger is a main battle tank with good mobility. It can quickly enter a front line battle and has a good defense capacity. Equipped with a 105mm class gun."
  
Slagger's exceptional speed comes in handy for many situations: send GS-81 on a "sucicide solo mission" ahead of slower troops when you want to be the first to occupy strategic territory (i.e. when you are attempting to capture a factory). Sometimes it is worth sacrificing a unit to prevent Guicy troops from entrenching in a strategic position--and only the fastest units can get there first. ASIDE: The TG-16 version called this tank "Slagger", which is actually a much kooler name than its actual name... "Slugger". 
Land Attack Air Attack
50 /
Land Range Air Range
1 /
Shifting Defense
7 50
  
 GT-86  Titan

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"This heavy tank is equipped with a 120mm heavy cannon. It has fair mobility and its heavy armor is good defense. Use to support the Slagger and other front line units."
  
Titan is a powerful tank and can boost the offense and defense of weaker units when it "supports" them (i.e. see "support effects").  ASIDE: Again, as far as names go, "Titan" is superior to the lackluster nickname "Monster".
Land Attack Air Attack
60 /
Land Range Air Range
1 /
Shifting Defense
5 5
  
 T-79  Grizzly

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"This heavy batttle tank is armed with a 120mm recoiless cannon. Its heavy defense armor makes it durable but slow. Best used as support for front line battles."
  
Since Grizzly is slow, consider using C-61 Pelican for rapid transport.  Grizzly, as the name suggests, is a solid performer and should be used to assist wimpier units (i.e. Bison) during battle.
Land Attack Air Attack
70 /
Land Range Air Range
1 /
Shifting Defense
4 50
  
 PT-6  Polar

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"This medium-sized heavy tank is equipped with a 105mm turret gun. Its limited mobility is compensated by its high armor plating and defense capacity."
  
Be sure to support weaker units with Polar's impressive offensive/defensive abilities. Again, slow tanks such as the Polar can be swiftly transported by C-61 Pelican. ASIDE: Since PT-6 has superb armor, the nickname "Armadillo" is appropriate. So why was the name changed to "Polar" in North American versions? "Armadillo"is too long, I reckon. Only a shorter name with fewer letters could fit in the space allotted for nicknames.
Land Attack Air Attack
60 /
Land Range Air Range
1 /
Shifting Defense
4 60
  
 HMB-2  Giant

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"The Giant fortress tank has supreme firepower with a 180mm surface gun and a 35mm anti-air turrent. Has heavy armor but is slow. Can only be transported by Pelican."

Although the Giant is the most powerful ground unit, don't get cocky and use it thoughtlessly -- you still need to be careful. Safely build up experience points by crushing much weaker opponents, because a Giant with a "full star" of experience is a force to be reckoned with. Be careful if you send out Giant on a solo mission: even the mighty Giant can be quickly dispatched if it is surrounded by a team of enemies. If you do not use C-61 Pelican to quickly transport Giant, then you should carefully plan out the route HMB-2 will travel. Roads and flat ground are your best bet, since Giant will limp over anything else.  Finally, HMB-2 is the only tank that can attack aircraft (it does a decent job, too).           
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Land Attack Air Attack
90 40
Land Range Air Range
1 1
Shifting Defense
2 80
   
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